Why Aren’t There More American Revolution Era Video Games Like Assassin’s Creed 3?
The recent confirmation that the newest entry in the Assassin’s Creed frachise is taking place during the American Revolution has stirred up a lot of talk and excitement. Assassin’s Creed 3 (which is actually the fifth Assassin’s Creed game) will finally be pushing the series into new territory, introducing a new assassin after three consecutive games with Ezio, and bringing it to an entirely new continent. The American Revolution setting has been met with a great deal of excitement, especially here at Geekosystem, not only because of its potential, but also its freshness in the gaming world, which got us thinking: Why haven’t there been more video games set during the American Revolution, anyway?
It’s kind of ironic, really, that Assassin’s Creed 3‘s setting seems exciting and new despite the fact that the American Revolution is the oldest story we Americans[1] have in common. The American Revolution was effectively the genesis of our culture, the fight by which we came to be what we are today. Considering the glut of World War II video games that tread and retread the United State’s comparatively less nationalistic, late-to-the-party combat overseas, you’d think that we would have at least touched on the iconic fight for independence and freedom that took place right here on our very own soil, right? When you really dig into it, it’s not all that surprising that we haven’t, but still interesting to consider why.
First and foremost, you have mechanical concerns. I’m sure you remember this from school, or if nothing else from The Patriot, but at the time of the American Revolution, standard military procedure (for the British, at least) was constructed around the use of fairly inaccurate, low-range, slowly reloading weapons, and a history having particularly showy battles in wide open fields. Basically, there was a lot of standing in line and shooting at the other dudes standing in line. You can probably imagine why Call of Duty: American Revolution doesn’t exist. It was a style of warfare that didn’t die particularly easy either. It wasn’t really until the Civil War that we finally got it out of our system.
Mechanical concerns aside, there’s still one other little detail that makes the American Revolution a little bit of a tricky era in history. Sure there was a Big Bad to kill with reckless abandon, but that big bad was the British, and the British, as I am sure you are aware, are still around and generally friendly. In fact, they’re kind of our buddies now. Needless to say, the whole thing could be a little awkward if handled poorly.
For comparison, lets go back to the old World War II thing. In World War II games, you’re slaughtering Nazis. Good! Kill those Nazis! Nazis are evil! It’s worth noting that you aren’t killing Germans so much as you are killing Nazis. Germans are still around. Nazis (for the most part) are not. It’s not easy to offend anyone with your hatred of Nazis, except maybe the Germans, but that’s not because they have any affection for the guys, but rather because addressing Nazism at all is a bit of a German taboo.
Again, the Assassin’s Creed franchise is particularly well equipped to deal with this kind of weird grey area, and in more ways than one. First of all, they have that whole “Assassins vs. Templar” thing to fall back on, so they can effectively retcon anyone and everyone into morally distinct categories of good and bad that way. Secondly and more interestingly, the Assassin’s Creed games have a history of at least touching on political stuggles and power dynamics. I mean, In Assassin’s Creed: Brotherhood, you were pals with Machiavelli and discussed the relative merits and flaws of Machiavellian measures.
With that kind precedent being set in the earlier games, Assassin’s Creed 3 has the potential and ability to approach the complicated aspects of the American Revolution without whipping out a big ol’ moral paintbrush, or at least only whipping out the big ol’ moral paintbrush for use in Assassin vs. Templar relations. It looks like they’re buying into this potential as well, the decision to make the protagonist of Native American descent layers on a whole different and unique set of motivations, desires, and tomahawks. Assassin’s Creed 3 looks ready and willing to play with the shades of grey a little. Hopefully you won’t just wind up being everyone’s one Native American friend.
1. For the purposes of brevity, I’m going to be referring to “United States Citizens” as “Americans.” Canadians, I know you’re technically Americans too. And all the rest of y’all down south, for that matter. We just don’t have a good, exclusive demonym for “USers.” That one is pretty gross, right?
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