Here’s How ‘Cyberpunk Edgerunners’ Connects to ‘Cyberpunk 2077’
Okay, so first, can someone please explain to me why it took 10,000 years to get Cyberpunk 2077 right? And why people put up with it in the first place? People’s game locations were getting covered in little trees, there were glitches galore, and all sorts of nasty brushes with racism and transphobia—you know, the exact things you don’t want to spend your Saturday Morning Video Game Time wading through. It was a mess.
And then Cyberpunk: Edgerunners came along and got it right on the first try.
Seriously, the series is dope. I mean it’s made by Studio Trigger (the peeps who made Kill La Kill) so what did you expect? It did everything right and all the little trees are in all the right places this time around.
Okay so this is how it relates:
So, for one, it’s—spoiler alert—set in the same world as Cyberpunk 2077. We’re still kicking around night city. All the luxury and crime and cybernetic fuckery are all still there. The big change from the game is that the series protagonist, V, is nowhere to be found. In fact, nothing from the main events of Cyberpunk 2077 is even referenced. And from a P.R. standpoint, maybe that’s a good thing. It’s a totally stand-alone series set against the same neon-lit backdrop. There are, however, a few characters that return from the original game. Adam Smasher is back and smashing things still. Rogue is still working at Afterlife. Even the fixer Wakako makes a little vocal cameo in episode 7!
So, when you watch, keep your eyes peeled for your friends and enemies and fav locations from the original story, but don’t expect to see V bust in guns blazing. It would be bad press. Yikes.
Featured image credit: Studio Trigger
Have a tip we should know? tips@themarysue.com