Skip to main content

Why It’s So Promising That This Original ‘Dragon Age’ Dev Is Returning for ‘Dreadwolf’

A man and a giant wolf amidst glowing blue flames in Dragon Age: Dreadwolf art.
Recommended Videos

Hey y’all. It’s me, ya boy, back with another Dragon Age: Dreadwolf update. Whereas once I was filled with a sort of passive dread(wolf) for the series’ future, lately it’s been proving that it’s working hard to completely lift itself out of development hell. The most recent source of elation for me is the news that Mark Darrah—yes, THAT Mark Darrah—will be returning to Dragon Age developer BioWare as a consultant, for the remainder of Dreadwolf’s development.

For those who don’t know, Mark Darrah was one of the series’ OGs, as well as a former BioWare exec. He left of his own volition and has been making game dev insight videos for the curious-minded ever since. But be that as it may, it makes sense that he’d want to come back as a consultant, considering how long the team’s been laboring to put this game together.

At this point, whatever shackles EA had placed upon the multiple dev teams that have tried to make the fourth Dragon Age title have ostensibly loosened, if not fallen off entirely. No longer will this be a live-service, multiplayer title, à la Anthem, and no longer will it feature in-game purchases. Dreadwolf is shaping up to have its very own vision, long-fought, and with that comes a great deal of positive potential.

Therefore, inviting Darrah back is not only smart—it’s a great sign! They’re willing to allow one of the original molders of Dragon Age’s spirit to come back and give guidance on how the game finishes up, and Darrah’s a very multitalented person. He’d be able to give insight not just with the writing, but also with the art direction, the gameplay, and the overall marketing that will go into this game.

As well as this, though, Dreadwolf has been showing other promising signs. As shown below, it’s inviting all kinds of talented people to help it polish up before release:

In totality, what we know about Dreadwolf is that it’s inviting studio veterans to make it as enjoyable as possible, and that even EA is allowing them the time and resources to become what they want it to be. While yes, some people were leery after seeing the gameplay leaks, overall I’m feeling pretty optimistic! Like come on, guys, we’re getting Dragon Age back! And we’ll be getting it after it’s been passed through the hands of its origins! That’s pretty cool, in my opinion.

Hopefully, we can see even more trends like this. In a time when so many creations are being taken from their creators just to make a quick buck, it’s heartening to see a game (and its devs!) being given the time and respect to let their creativity marinate.

(featured image: Electronic Arts)

Have a tip we should know? tips@themarysue.com

Author
Madeline Carpou
Madeline (she/her) is a staff writer with a focus on AANHPI and mixed-race representation. She enjoys covering a wide variety of topics, but her primary beats are music and gaming. Her journey into digital media began in college, primarily regarding audio: in 2018, she started producing her own music, which helped her secure a radio show and co-produce a local history podcast through 2019 and 2020. After graduating from UC Santa Cruz summa cum laude, her focus shifted to digital writing, where she's happy to say her History degree has certainly come in handy! When she's not working, she enjoys taking long walks, playing the guitar, and writing her own little stories (which may or may not ever see the light of day).

Filed Under:

Follow The Mary Sue:

Exit mobile version