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It’s true: if you’re a character in a video game, your hair is terrible. But according to Kotaku, that’s because it’s just really hard to realistically animate 100,000 strands of hair for every imaginable action-packed situation. Click here for a full-sized look back at 30 years of pixelly mullet/ponytail/spiky workarounds.
(Kotaku via Flavorwire)
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Published: Feb 9, 2011 05:46 pm