Madeline's half-orc character is feeling a little sad because her haircut is ever so slightly tragic.

‘Baldur’s Gate 3’ Is Nearly Perfect—Except For This One Major Oversight

Baldur’s Gate 3 has slowly begun to take over our lives, just like the tadpole is infecting the minds of those caught on the Mind Flayer nautiloid. With such a massively ambitious and enticing game, it can be hard to think of any “real” flaws, at least any that merit bringing up.

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However…there is one, and it’s pretty glaring. Literally glaring, I can’t stop looking at it, because it’s my multiplayer character, and she HATES her haircut. Every time I see her in a cutscene, she looks directly at me and gives me the most piteous look. Recalling her best Ren Hoek impression, she murmurs, “I’m…hurting….”

And I want to tell her, my sweet baby, I wish I could help cure your crimes against fashion, but the simple truth of the matter is that the game doesn’t let you change your appearance once you leave the first character customization screen. Which is a surprising oversight, considering most players really want something like this in their games!

You can’t always know how your character will look in cutscenes or beyond, so it’s useful to have an appearance changer somewhere in the game. Dragon Age 2 and Inquisition had the Black Emporium, which allowed players to use a mirror to change how they looked at any given point. Dragon’s Dogma had a barber, Skyrim had a wizard, Fallout 4 had a barber and a plastic surgeon. Even Larian’s previous game, Divinity Original Sin 2, allowed you to change your appearance whenever you wanted, down to the very race and gender you chose.

The lack of such an option in BG3 is one of its playerbase’s biggest (and often only) complaints, in a game that otherwise covered most of its bases. Knowing Larian, it’s likely they’ll patch something in later on, but until then, my poor half-Orc is gonna have to roll with a head of bright red hair that doesn’t suit her at all. Babycakes I’m sorry, the menu said it was red-brown, I didn’t know!

(featured image: Larian Studios)


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Image of Madeline Carpou
Madeline Carpou
Madeline (she/her) is a staff writer with a focus on AANHPI and mixed-race representation. She enjoys covering a wide variety of topics, but her primary beats are music and gaming. Her journey into digital media began in college, primarily regarding audio: in 2018, she started producing her own music, which helped her secure a radio show and co-produce a local history podcast through 2019 and 2020. After graduating from UC Santa Cruz summa cum laude, her focus shifted to digital writing, where she's happy to say her History degree has certainly come in handy! When she's not working, she enjoys taking long walks, playing the guitar, and writing her own little stories (which may or may not ever see the light of day).