When the trailer dropped for the Team Bondi-made, Rockstar Games-produced L.A. Noire dropped last month, we commented on how incredible the facial animations looked and wondered if the game had managed to cross the uncanny valley, no easy feat. We’ll withhold judgment until we actually get to play the game, but based on this behind-the-scenes look at the making of the game’s facial animations (“L.A. Noire will utilize the brand new MotionScan technology, which provides an unprecedented level of realism, detail, and emotion never seen before in a videogame, bringing characters to life in a totally new way”) makes us continue to think “yes.” As our tipster points out, it helps that the character models aren’t anywhere near photorealistic.
(Thanks, Scott)
Published: Dec 17, 2010 09:40 am