No Mario’s Sky Should Tide You Over Until You Get Your Non-Existent Steam Refund for No Man’s Sky

This article is over 8 years old and may contain outdated information

Recommended Videos

For those of you who are trying your hearts out to get a refund from the notoriously tight-fisted Steam for your purchase of No Man’s Sky, here’s a game that might brighten your mood and lift your spirits. Originally crafted for Ludum Dare, a 72-hour game jam that regularly churns out some pretty exciting creative conceptsNo Mario’s Sky takes the hopeful promise made by Hello Games’ sci-fi explorer and Mario-fies it, giving you a “run of the mill mario-explores-the-universe game.” Simple enough, no?

ASMB, the team behind the game, have it up for free download on itch.io. The game’s description on the page reads:

Featuring 1000s of Goombas, An Infinite Universe, Muscle Toad, “Original” Music, “Faithful” Physics, Social Commentary about Interplanetary Colonialism, and a Radical Space Ship; No Mario’s Sky is the hackneyed remake-gone-mashup you’ve been craving.

Oh if only they knew how right they were.

The game itself is pretty fun, and seeing as how it’s free, it’s well worth checking out. It starts out conventionally enough, for a Mario game: you’re on World 1-1 from the original Super Mario Bros., and you’re making your way to the castle. Only when you get there, there’s an unusually buff Toad waiting for you to explain that the Princess is on another planet. Then, like it’s nothing, Toad explains that you can just whip out your spaceship whenever you like.

Screen Shot 2016-08-30 at 10.10.27 AM

At that point, the cheery Mario music goes quiet, and you’re blasting off from the planet. I didn’t realize how surreal Mario can be without the music, and to be honest, I thought it was a really nice touch that cemented that “no seriously you’re alone in space now” feeling that No Man’s Sky was able to capture.

Visiting other planets was plenty strange, too, as the few I got to visit were riffs on the original level, with a slew of key changes here and there. Again, these familiar-yet-strange elements added up to a surreal exploration game that’s as creative as it is humorous.

(via Kotaku)

 

Want more stories like this? Become a subscriber and support the site!

The Mary Sue has a strict comment policy that forbids, but is not limited to, personal insults toward anyone, hate speech, and trolling.—

Follow The Mary Sue on Twitter, Facebook, Tumblr, Pinterest, & Google+.


The Mary Sue is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jessica Lachenal
Jessica Lachenal
Jessica Lachenal is a writer who doesn’t talk about herself a lot, so she isn’t quite sure how biographical info panels should work. But here we go anyway. She's the Weekend Editor for The Mary Sue, a Contributing Writer for The Bold Italic (thebolditalic.com), and a Staff Writer for Spinning Platters (spinningplatters.com). She's also been featured in Model View Culture and Frontiers LA magazine, and on Autostraddle. She hopes this has been as awkward for you as it has been for her.