Wil Wheaton and Geek & Sundry’s Weekly Game Master Tips: Making Player Choices Matter

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If there’s an area where tabletop gaming really outdoes RPG video games, it’s in storytelling that can really react and adapt to player choices to make participants feel like they’re actually involved in shaping the narrative instead of just playing an interactive movie. In this week’s Game Master Tips from Wil Wheaton and Geek & Sundry, Wheaton suggests ways to work that to your game’s advantage.

We’ll be keep bringing you the Game Master Tips exclusively every week, and you can check out Wheaton’s show, Titansgrave: The Ashes of Valkana, where he takes celebrities on an epic RPG adventure, over on Geek & Sundry.

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Dan Van Winkle
Dan Van Winkle (he) is an editor and manager who has been working in digital media since 2013, first at now-defunct Geekosystem (RIP), and then at The Mary Sue starting in 2014, specializing in gaming, science, and technology. Outside of his professional experience, he has been active in video game modding and development as a hobby for many years. He lives in North Carolina with Lisa Brown (his wife) and Liz Lemon (their dog), both of whom are the best, and you will regret challenging him at Smash Bros.